METAL GEAR SOLID 2 TANKER INTRO REMAKE
The Sons of Liberty tanker intro, rebuilt frame by frame in Unreal Engine 5.
- 2 YEARS
- Solo production, from blockout to final grade.
- METAHUMAN LIPSYNC
- Custom characters with frame-accurate facial animation.
- 682K REEL VIEWS
- The Kojima reel went viral on Instagram.
01 THE FILM YOUTUBE · MGS2
02 REELS 1 POSTS · INSTAGRAM
03 THE FILE OPS-001 · 2025
THE OPERATION
Two years. That is how long it took to rebuild the opening sequence of Metal Gear Solid 2: Sons of Liberty from scratch inside Unreal Engine 5.
Every element was handcrafted — custom MetaHuman characters with frame-accurate facial lipsync, photorealistic rain and environmental lighting using Lumen Global Illumination, Nanite geometry for the tanker hull and New York skyline, and a full VCAM workflow to match the original cinematography by Hideo Kojima.
The project was covered by GamesRadar, Creative Bloq, DSO Gaming, CBR and GGRecon, accumulating over 47,000 YouTube views and becoming one of the most detailed fan recreations of a Metal Gear Solid scene ever produced.
04 RENDERS 1 FRAMES · REAL-TIME
Metal Gear Solid is a trademark of Konami Digital Entertainment. This is a non-commercial fan project, made out of respect for the original work.